Example Remote Spy snippet:
local tool = player.Character and player.Character:FindFirstChildOfClass("Tool") if tool and weaponRemote then tool.Activated:Connect(function() local target = getClosestPlayer() if target and target.Character then local aimPoint = target.Character.Head.Position -- Simulate accurate shot weaponRemote:FireServer(aimPoint) else weaponRemote:FireServer(mouse.Hit.p) end end) end airsoft fe script
-- Rapid fire local tool = player.Character and player.Character:FindFirstChildOfClass("Tool") if tool then local fireRemote = tool:FindFirstChild("FireRemote") -- common name if fireRemote and fireRemote:IsA("RemoteEvent") then game:GetService("UserInputService").InputBegan:Connect(function(input, gameProcessed) if input.UserInputType == Enum.UserInputType.MouseButton1 then while game:GetService("UserInputService"):IsMouseButtonPressed(Enum.UserInputType.MouseButton1) do fireRemote:FireServer() wait(0.01) -- adjust for fire rate end end end) end end Example Remote Spy snippet: local tool = player