Aka Altar Ego !!top!! May 2026
// Helper to compute effective cost for an ego function getDiscountedCost(originalCost) if (discountPercent <= 0) return originalCost; let discount = Math.floor(originalCost * (discountPercent / 100)); let finalCost = originalCost - discount; return Math.max(1, finalCost);
/* Header */ .altar-header text-align: center; margin-bottom: 1.8rem; .altar-header h1 font-size: 2.6rem; letter-spacing: 3px; background: linear-gradient(135deg, #f5e7c8, #e0b07f, #c97e5a); background-clip: text; -webkit-background-clip: text; color: transparent; text-shadow: 0 0 5px rgba(0,0,0,0.3); .altar-header p color: #b9b3b0; font-style: italic; font-size: 0.9rem; aka altar ego
// event binding function bindEvents() const flame = document.getElementById("clickFlame"); if (flame) flame.addEventListener("click", handleClick); const resetBtn = document.getElementById("resetBtn"); if (resetBtn) resetBtn.addEventListener("click", resetGame); // Helper to compute effective cost for an
EGOS.forEach(ego => if (!ego.unlocked) return; if (ego.baseBonus.clickGain) clickBase += ego.baseBonus.clickGain; if (ego.baseBonus.autoGen) autoPerSecond += ego.baseBonus.autoGen; if (ego.baseBonus.critChance) critPercent += ego.baseBonus.critChance; if (ego.baseBonus.discountPercent) discountPercent += ego.baseBonus.discountPercent; ); // cap crit at 60% for fun if (critPercent > 60) critPercent = 60; if (discountPercent > 50) discountPercent = 50; updateStatsUI(); = 0) return originalCost