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class VoxelGrid : public Serializable { public: virtual void serialize(Archive& ar) override; }; Everything looked perfect. No typos. No missing includes. The virtual keyword matched. The override was correct.
Frustrated, he opened the and ran dumpbin /symbols VoxelGrid.obj . c++ 2019
Tomorrow, he would refactor it to C++20. He heard std::span was finally stable. But tonight, he had earned his sleep. class VoxelGrid : public Serializable { public: virtual
class VoxelGrid : public Serializable { public: virtual void serialize(Archive& ar) override; }; Everything looked perfect. No typos. No missing includes. The virtual keyword matched. The override was correct.
Frustrated, he opened the and ran dumpbin /symbols VoxelGrid.obj .
Tomorrow, he would refactor it to C++20. He heard std::span was finally stable. But tonight, he had earned his sleep.