“I love it,” said Marla Voss, the CEO of Celestial’s parent company, Voss-Omni. She didn’t look up from her phone. “But the test scores from Phoenix are in. The 18-to-35 demographic found the dragon ‘emotionally confusing.’ Cut it.”
“The test screening is canceled,” Leo said, stepping into the hall to face Marla. “We’re not cutting the dragon.” coco bae brazzers
This was the new Hollywood. It wasn’t about art. It was about “franchise-able moments” and “vertical integration.” Leo had risen fast by playing the game—he’d turned a forgotten 80s board game, Cave Crashers , into a $2 billion multimedia universe. But Ember & Ashes was his passion project. The one he’d lied to Marla about, telling her it was “ Game of Thrones meets Minions .” “I love it,” said Marla Voss, the CEO
“Probably,” Leo agreed, holding the drive tight in his pocket. “But you’ll remember Ember & Ashes for the rest of your life. Which is more than you’ll be able to say about Cave Crashers 4: The Crashening .” ” Leo agreed
And for the first time in a long time, a studio was about to make something popular for a reason that actually mattered.