Use Ren'Py's internal functions inside a Ren'Py script:
init python: import renpy.loadsave save_data = renpy.loadsave.load("1-1.save") # Returns (roots, version, flags) Once you have the game state (usually a dict-like StoreModule ), you can change variables: renpy save repack
Would you like a ready-to-use Python script for extracting game variables from a Ren'Py save file? Use Ren'Py's internal functions inside a Ren'Py script: