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Supermarket Simulator Script [High-Quality - Anthology]

function Cashier:ProcessPayment() if self.currentCustomer.money >= self.totalBill then self.currentCustomer.money = self.currentCustomer.money - self.totalBill game.ReplicatedStorage.Events.AddMoney:FireServer(self.totalBill) self:CompleteTransaction() else print("Customer cannot afford – leaving angry") self.currentCustomer.happiness = 0 self.currentCustomer:LeaveStore() end end

| Upgrade | Level 1 | Level 2 | Level 3 | |---|---|---|---| | Scan Speed | 2.0 sec/item | 1.5 sec/item | 1.0 sec/item | | Customer Patience | 30 sec | 45 sec | 60 sec | | Shelf Capacity | 10 units | 15 units | 20 units | Module E: UI & Player Feedback Purpose: Displays information and handles player interaction. supermarket simulator script

if self.itemsScanned == #self.currentCustomer.shoppingList then self:ProcessPayment() end end function Cashier:ProcessPayment() if self

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